Könyv 3D Models in Motion: Using OpenGL D. James Benton

3D Models in Motion: Using OpenGL

Szerző: D. James Benton
Nyelv: Angol
Kötés: Puha kötésű
Elérhetőség: Beszállítói készleten
Küldés 14-21 napon belül
2 914 Ft
This is a second course on creating interactive models, building on my previous book, 3D Rendering i...

Információk a könyvről

Szerző
Nyelv
Angol
Kötés
Könyv - Puha kötésű
Kiadva
2020
oldal
110
EAN
9798652987701
Enbook ID
37953032
Súly
149
Méretek
140 x 216 x 7

Teljes leírás

This is a second course on creating interactive models, building on my previous book, 3D Rendering in Windows. In this text we will cover the finer details of code and object development. We will also explore how to implement advanced features and controls. The Windows® operating system and OpenGL® rendering engine will be our platform, but the same principles apply equally well to other environments. We will also proceed under the assumption that the reader is familiar with programming for the Windows® operating system and will not dwell on such details. Many references are available on that subject, including my book, Version Independent Programming. As in that text, we will require that all code function properly on any version and configuration of Windows®. All of the software described herein is available free online.

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