Könyv Artificial Intelligence and Games Georgios N. Yannakakis

Artificial Intelligence and Games

Nyelv: Angol
Kötés: Puha kötésű
Elérhetőség: Beszállítói készleten
Küldés 5-8 napon belül
13 122 Ft
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can b...

Információk a könyvről

Nyelv
Angol
Kötés
Könyv - Puha kötésű
Kiadva
2019
oldal
337
EAN
9783319875767
Enbook ID
21298598
Súly
562
Méretek
235 x 155 x 25

Teljes leírás

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

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