Könyv Entertainment Computing Ryohei Nakatsu

Entertainment Computing

Technologies and Application

Nyelv: Angol
Kötés: Puha kötésű
Elérhetőség: Beszállítói készleten
Küldés 5-8 napon belül
38 040 Ft
With the advancement of computers and networks, new types of entertainment have emerged such as vide...

Információk a könyvről

Nyelv
Angol
Kötés
Könyv - Puha kötésű
Kiadva
2013
oldal
536
EAN
9781475751536
ISBN
1475751532
Enbook ID
02181629
Súly
842
Méretek
155 x 235 x 30

Teljes leírás

With the advancement of computers and networks, new types of entertainment have emerged such as video games, entertainment robots, and network games. This volume brings together researchers, developers, and practitioners working in the area of entertainment computing, and covers a wide range of issues, from theoretical to hardware/software, systems, human interfaces, and applications.§Entertainment Computing presents the latest research and developments in: §Computers and Games; §Home/Arcade Games and Interactive Movies; §Entertainment Robots and Physical Systems;§Music Informatics; §Sociology and Psychology of Entertainment; §Virtual Reality Technologies for Entertainment. §This volume comprises the proceedings of the First International Workshop on Entertainment Computing (IWEC 2002), which was sponsored by the International Federation for Information Processing (IFIP), organized in cooperation with the Information Processing Society of Japan (IPSJ), and held in Japan in May 2002.

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