Könyv Role of a Great Game Designer Richard Carrillo

Role of a Great Game Designer

Szerző: Richard Carrillo
Nyelv: Angol
Kötés: Puha kötésű
Elérhetőség: Beszállítói készleten
Küldés 14-21 napon belül
6 326 Ft
This book is for game designers of all experience levels and also for the teams, developers, and sup...

Információk a könyvről

Nyelv
Angol
Kötés
Könyv - Puha kötésű
Kiadva
2021
oldal
238
EAN
9781777993207
ISBN
1777993202
Enbook ID
38346666
Súly
304
Méretek
140 x 216 x 15

Teljes leírás

This book is for game designers of all experience levels and also for the teams, developers, and support staff they work with. It showcases the reality of what game designers actually do (or should be doing) and sheds light on some widespread misconceptions of the job. This is an easy-to-read, practical guide for the following people:


Game Designers: Understand what Game Designers really own and the skills required to be successful. Anyone can design games but not everyone is a Game Designer. What distinguishes those two is the team. Game Designers are part of a passionate development team and working successfully with that team is as important as the game design itself. This book reveals how to successfully drive the gameplay experience from vision to final product. It also dives deeper into the skills required to inspire the team and build belief in the design.


Future Game Designers: If you want to become a Game Designer because you believe you have great game ideas then you'll be truly disappointed with the actual job. Your ideas aren't as important as your critical thinking and ability to design. In short, how you turn the millions of ideas already out in the world and the thousands of ideas the dev team already has into solid designs that solve the current problem, fit the vision's goals, and enhance the gameplay experience. This book will further discuss the difference between Ideas and Designs as well as dive deep into the true day to day job of a Game Designer.


Teams/Support: For everyone else already in game development but not on the design team, you'll be able to use the knowledge in this book to increase your understanding of game design and better your collaboration with the designers on your teams. After all, it's the game designer's job to inspire you. Great design means nothing without a team driving their passion into the product. The team is the designer's first customer. The moment they forget that, morale starts to fall and the game starts to suffer. But that doesn't mean the customer is always right. This book will showcase what designers are expected to own and how they should always turn to the team for ideas and feedback.


Whether you're new to game design, looking to hone your skills, or dreaming of completely restructuring your design team's philosophy, there's something here for you. The ultimate goal of this book is to raise the role of Game Designer to a higher standard across the video game industry.

Érdekelheti

16 447 Ft
16 141 Ft
3 247 Ft
20 188 Ft

Worrysaurus

Rachel Bright
3 087 Ft
3 801 Ft
3 247 Ft
3 641 Ft

Threads of Life

Clare Hunter
4 802 Ft

The Comfort Crisis

Michael Easter
8 658 Ft

In the FLO

Alisa Vitti
5 525 Ft

Chainsaw Man, Vol. 1

Tatsuki Fujimoto
3 334 Ft

One Of Us Is Next

Karen M. McManus
4 034 Ft

Azok a vásárlók, akik ezt a könyvet megvásárolták, a következőket is megvásárolták

28 023 Ft

The Art of Arcane

Elisabeth Vincentelli
16 593 Ft
5 177 Ft